See Also: General Merits and Flaws
Garou Merits
Animal Magnetism
Other members of your breed find you to be very attractive, making it easier for you to seduce them.
Bad Taste
You excrete an odorless, oily sweat which you must constantly wipe away from your skin (unless you enjoy looking grotesque). On the bright side, however, this oily substance tastes very bad and helps you not to be bitten or otherwise eaten. It just goes to show that sometimes you have to sacrifice your social life in the name of survival.
Compensatory Senses
This merit is mainly for those of the Metis breed whose deformity consists of a defective or non-working sense. However, it may be applied to any character with a defective sense. One of your 'good senses' has taken over, developing to become more accurate and efficient so as to compensate for your disability.
Elemental Affinity
You are tied to one of the four elements: earth, air, fire, or water. This special connection with your element allows certain powers to be formed. For example, one possessing of Elemental Affinity to fire may develop the ability to control small fires or to catch things on fire with proper willpower and concentration.
Fair Glabro
Your Glabro form can actually pass as a Homid form... Well, a large and bulky Homid form.
Favor
An elder Garou owes you a favor.
Immune to Wyrm Emanations
You are immune to the toxins of the Wyrm and to Bane possession. Unfortunately for you, it's likely that other Garou in your sept have noticed this merit and will shove you into dangerous situations with the expectation that you will use your immunity for the benefit of others.
Intertribal Fosterage
You were born into one tribe, yet fostered by another. As a result, you may learn gifts available to either of the tribes - either choosing one tribe over the other or mixing the two together when choosing gifts. Likewise, you may learn skills known to either of the two tribes. Sometimes it pays to be different.
Longevity
You have been blessed with a long life and will not show signs of aging until you reach 90 years (or perhaps even older). Your life expectancy is circa 130 years, should you not die in battle or any other such accident.
Mixed-Morph
It is easy for you to transform certain body parts only, such as a hand to a claw while you remain in Homid form or changing your Lupus vocal cords into a human voicebox.
Metamorph
It is very easy for you to change forms - so easy, in fact, that you could do it in your sleep. Even if you are knocked unconscious, you may assume whatever form you wish rather than reverting to your breed form.
Moon-Bound
You are intricately tied to your auspice - moreso than other Garou. You are stronger and more at-ease (perhaps even luckier) during the waxing phase of your auspice's moon. However, the opposite applies during the waning phase.
Natural Channel
Spirits react favorably to you, and you find the line between the worlds much thinner than other Garou might. Even if you aren't Theurge, you find ease in gaining tutelage from the Garou shamans.
Silver Tolerance
You are slightly immune to the lethal effects of silver and are able to soak the damages caused by it. However, you still suffer more damage from it than a 'normal human' might.
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Garou Flaws
Animal Musk
Even in Homid form, you smell like an animal. Though this scent doesn't bother wolves, it certainly proves disgusting to humans.
Banned Transformation
When some circumstance is present, you are unable to change into any form other than your breed form. Even then, changing becomes much more difficult. Possible circumstances include: soothing music, presence of Wolfsbane, presence of silver, the sun is out, the moon isn't visible in the sky. You are not, however, limited to these choices. Feel free to create your own condition that bans transformation.
Blabbermouth
Keep a secret? Ha! Whenever you know something secret, you can't help but tell someone else. Well, sometimes you can control it - but such is a very difficult task, indeed. Chances are: those who know you best simply don't confide in you and are hesitant to speak of anything less-than-public while in your presence.
Dark Moments
Whenever you are under immense stress or facing imminent failure, your conscious mind retreats to a dark place and you lose awareness of what you are doing.
Foe from the Past
An enemy of your ancestors still seeks revenge, and you're their target. This can be anything from a vampire or a spirit to hunter or other supernatural mortal.
Forced Transformation
Some circumstance forces you to change forms into something other than your breed. Once you have changed, you cannot return to another form until the circumstances have been changed. You must specify what the circumstances are.
Mark of the Predator
Herbivores fear you, and carnivores see you as a threat.
No Partial Transformation
You cannot take any of the mixed forms.
Persistent Parents
Your parents will not let go of your memory and refuse to accept that you are gone. Constantly, they seek the help of missing teens programs and private investigators. Until they find you - or until nobody else is willing to help - they will not give up. This is, quite obviously, only available to young Garou who abandoned their human lives after their first change.
Pierced Veil
Your Crinos form doesn't trigger Delirium in mortals, thus making it easier for werewolf hunters and other malicious beings to track you.
Sign of the Wolf
Your werewolf heritage shines through, no matter how much you try to hide it. Your Homid form possesses all of the folkloric signs of being a werewolf and pentagrams may even appear on your palms just before and during your auspice's phase of the moon.
Strict Carnivore
Vegetables provide absolutely no nourishment for you, and you must consume flesh - preferably raw meat of some kind.
Territorial
Your land. Your space. Your territory. When others invade the territory that you deem your own (without your permission), you are inclined to attack them or otherwise drive them away. When you aren't in this territory, you grow nervous and disoriented, perhaps even suffering a constant fear that someone else has sneaked into your area.
Unsuited to Tribe
Your personality and views clash with your tribe, leaving you - and others - to believe that you were simply born into the wrong one. Obtaining gifts from within your tribe is as difficult as it would be to gain gifts from outside the tribe. Additionally, you almost constantly feel out of place.
Wolf Years
Rather than possessing the life span of a normal Garou, you possess the life span of a wolf (12 to 20 years, at the most). If you are of the Lupus breed, you begin to take signs of aging at eight years. If you are of the Homid breed, your wolf-length lifespan only begins to take effect after your first change. Within five years of the first change, you will begin to show signs of aging.
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Corax Merits
Birdseye
You always pick the right target to follow out of a crowd. This can be the most interesting person there or the person who's up to something that should be discovered for the sake of everyone at the gathering. Sometimes, however (in game terms: when you botch the attempt), you end up in the entirely wrong direction, following the least important and most boring person in the crowd.
Double Draught
Unlike most Corax, who can only drink from one of a corpse's eyes, you can drink from both. This allows you to see the positive and negative aspects of the person's death and form a more clear, cohesive image of how they died.
Guardianship
You are responsible for guarding a spirit egg and are the only one who knows its location within the Umbra. While the egg is safely in your care, you are its sole defender; but you will be capable of convincing other Corax to come to your aid, should help be required in fending off danger. On the downside, should this egg be harmed, the respect you've gained will rather quickly turn into disappointment and/or outright anger from the other Corax.
Strong Claws
Just as a bird's claws automatically contract when they sleep (to allow them to stay perched), yours can contract at will. Whenever you need to hold onto something especially tight, just make use of your claws and it will become nearly impossible for anyone to snatch it from your grasp. Even feats such as carrying a human in your claws for a short period of time may be possible. Obviously, this merit isn't very useful while in homid form where there are no claws.
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Corax Flaws
Diet of Worms
For some reason, your appetites don't properly correspond with your forms. While in raven form, you crave human foods (fries, pizza, or whatever you normally eat as a human); and while in homid form, you crave the carrion considered a delicacy to ravens. It's highly likely that you have disturbing, unhealthy attractions to roadkill in homid form. In other words: you don't get grossed out by it... you want to eat it.
Emu
You poor thing! You're flightless, and as a result the other Corax have deemed you an outcast. While they're flying high in the air, you're stuck down below - possibly being dive-bombed with 'presents' if you're particularly awkward. You rarely - if ever - enter raven form and miss many of the warnings and messages strewn throughout the Umbra because they are set up to be viewed from above. Hopefully, you don't expect to be respected by your peers: they pity you at best, but certainly don't hold you as an equal.
Vertigo
No, not the U2 song; although you're free to sing it while you're cruising along at eyebrow-level. Though you can fly, you don't particularly enjoy it. In fact, it takes a test of your will just to fly any higher than eyebrow-level of your homid form; and whenever you do fly, it makes you nauseous, dizzy, and/or frightened. When perching more than ten feet from the ground, it becomes difficult for you to keep your balance. Try not to splat yourself! Chances are: you're down there just barely above the flightless Corax when it comes to social hierarchy.
Birdlike Mannerisms
Now, this can be a fun one - depending upon your definition of fun. With this flaw, you never fully leave your corvid nature behind you when taking on homid form. (Obviously, this means it's more suited for Corax of the corvid breed; but there are no restrictions against homid-breed Corax taking it as well.) You tend to have birdlike head motions, sudden stalking advances, and other such birdlike habits. In fact, you sometimes attempt the human equivalent of preening when you think nobody's looking. Most humans will just think you're off your rocker (read: bloody insane), but to those who are 'in the know,' you'll stand out rather blatantly.
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